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One of the criteria for universities’ evaluation in global and national scale is how many of their graduates have received good theoretical and practical training and have realized as particular specialists. In time of economic crisis companies from the business quite hard accept students for practice training and after their graduation require from them some practical experience, in order to be appointed in the company.
Game-based learning in virtual media is a modern educative approach which can be applied in the university education and in the continuous learning centers, respectively. This approach ensures additional opportunity for the higher education institutions to offer to their students practical training based on the virtual world. Through simulations and „serious games” the students solve real problems. This approach is especially useful for the agricultural university education, as the biggest part of the agricultural production has seasonal character.